Thursday, December 23, 2021

10 Rules for Finding Strong Cards

If you have trouble finding too many cards in Yu-Gi-Oh Master Duel, try to choose cards that fit many of these rules.


  1. Versatile card
  2. Any card that can fit in any deck has a good chance of working, including Monster Reborn, Infinite Impermanence, and Solemn Judgment.
  3. A card that, when played, searches for a specific card and adds it to your hand, field, or graveyard.
  4. Cards that bring in reinforcements every time they are played are almost a must in strong decks, such as SPYRAL Quik-Fix, Altergeist Multifaker, and Foolish Burial.
  5. Cards that can remove two or more of your opponent's cards with one card
  6. The key to victory is to quickly remove the opponent's field and make a direct attack. Dark Armed Dragon, Judgment Dragon, and Mirror Force are examples of this.
  7. A card that can turn into a powerful monster in one piece
  8. If you play just one card and produce a powerful monster, it must be strong. Psi-Reflector=/Assault Mode, Tour Guide From the Underworld=Crystron Halqifibra, Neos Fusion=Rainbow Neos, etc.
  9. Cards that may eliminate the opponent's victory
  10. Cards that, depending on the deck construction, can make your opponent lose a victory just by playing them are strong, such as Mekk-Knight Crusadia Avramax, Blue-Eyes Chaos MAX Dragon, and Raidraptor - Ultimate Falcon.
  11. A card that powerfully interferes with the opponent's play
  12. Cards that can cripple your opponent's deck just by being played are strong, such as Inspector Boarder, Mystic Mine, and Imperial Order.
  13. draw source card
  14. Cards that allow you to draw cards from the deck in addition to the normal draw are strong, such as Magicians' Souls, T.G. Hyper Librarian, and Pot of Extravagance.
  15. Cards that trigger in your hand
  16. If it's in your hand, your opponent can't destroy it easily, and if it can interrupt your opponent from the first turn, it's strong. Ash Blossom & Joyous Spring, Effect Veiler, and Nibiru, the Primal Being are examples of this.
  17. Useful cards for extra decks
  18. Cards that have the potential to turn the tide if taken out of the extra deck should be in the deck anyway. This includes Chimeratech Fortress Dragon, Knightmare Phoenix, and Black Luster Soldier - Soldier of Chaos.
  19. Unlock card
  20. Cards that can break through your opponent's formidable locks will greatly increase your chances of winning a match duel, such as Dinowrestler Pankratops, Super Polymerization, and Red Reboot.

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