Wednesday, December 29, 2021

The best Legacy of Duelist Link Evolution deck 5

Hi, I'm yuduki.

Continuing from last time, I will be writing about the powerful decks that were popular in Yu-Gi-Oh Legacy of Duelist Link Evolution.

The best Legacy of Duelist Link Evolution deck 5

Aleister

This deck focuses on Aleister the Invoker, a monster that can search for Invocation when it is Normal Summoned.

Magical Meltdown is useful because it can search for Aleister the Invoker when activated, and it can also protect Fusion Summoning.

And when Invocation is used to Fusion Summon Invoked, you can also exclude monsters from your field and your or your opponent's graveyard to use as Fusion Materials.

Even if you don't have any fusion materials in your graveyard, you can still procure them by Link Summoning Aleister the Invoker -> Salamangreat Almiraj -> Secure Gardna, and you can use Invoked Mechaba and Invoked Purgatrio in different ways

Invoked Mechaba has great field control, and Invoked Purgatrio is an excellent attacker with its total attack and penetration.

In addition, Aleister the Invoker can be used as a combat trick by returning "Invocation" from the graveyard to the deck and giving a 1000 ATK increase to a fusion monster from your hand.

Aleister the Invoker
AttributeDARK
Level4
Monster TypeSpellcaster
Card Type Effect
ATK1000
DEF1800
Card Text
(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.

In addition, Aleister the Invoker can be combined with Super Fusion to fuse summon Invoked while using your opponent's large monsters as fusion materials.

Aleister's deck can be built with as few as 3 copies of Aleister the Invoker, 3 copies of Magical Meltdown, and 2 copies of Invocation. The advantage of this deck is its flexibility.

There are many weaknesses, but the most annoying one is that you can't use magic cards before Magical Meltdown is activated; Imperial Order is difficult to deal with because it even disables Twin Twisters.


Shaddoll

First of all, the small monsters are excellent, and have both reverse effects and effects when sent to the graveyard. Shaddoll Hedgehog, Shaddoll Beast, and Reeshaddoll Wendi are especially good at gaining advantage. If you keep activating the effect, you can quickly make a huge difference in advantage.

Shaddoll Fusion can be used to fuse monsters in the deck when they are Special Summoned from the Extra Deck, and El Shaddoll Fusion has the convenience of Polymerization, a fast-attack magic.

El Shaddoll Construct and El Shaddoll Winda are the most popular Shaddoll fusion monsters, but don't forget that El Shaddoll Shekhinaga and El Shaddoll Anoyatyllis are also very powerful monsters with excellent field control.

But El Shaddoll Construct is the star of the moment. People like the fact that it can be easily Fusion Summoned with few cards and can recover cards when they are sent to the graveyard, allowing you to make the most of Gravity Controller and Cross-Sheep.

El Shaddoll Construct
AttributeLIGHT
Level8
Monster TypeFairy
Card Type Fusion/Effect
ATK2800
DEF2500
Card Text
1 "Shaddoll" monster + 1 LIGHT monster
Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

Surprisingly, many of the decks are built with Link Summoning as the main component.

Shaddoll's weakness is that it doesn't have any cards that can nullify the opponent's effect, and its reverse effect is too slow, so it tends to allow the opponent to expand as they please.


HERO

Surprisingly, it is a phenomenal deck with the highest one turn kill rate in the game.

The most commonly used monsters in the deck are Elemental HERO Stratos, Elemental HERO Shadow Mist, Elemental HERO Solid Soldier, Elemental HERO Liquid Soldier, Evil HERO Adusted Gold, Vision HERO Increase, Vision HERO Faris, Vision HERO Vyon, Destiny HERO - Malicious, etc.

The examples of deploying small monsters are varied and complicated, so I'll skip them, but keep in mind that most decks use the link monsters Xtra HERO Cross Crusader and Xtra HERO Wonder Driver well to increase stability.

The most important fusion monster is Elemental HERO Sunrise, which produces another large HERO from the Miracle Fusion search and destroys a card in the opponent's field when it declares an attack. This is the main reason for the high 1-turn kill rate.

Elemental HERO Sunrise
AttributeLIGHT
Level7
Monster TypeWarrior
Card Type Fusion/Effect
ATK2500
DEF1200
Card Text
2 "HERO" monsters with different Attributes
Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn.
●If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand.
●When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.

Another card worth mentioning is Masked HERO Dark Law, a very dangerous monster that has Macro Cosmos built in and can even interfere with search.

Another popular choice is Elemental HERO Absolute Zero. This is strong enough to give Raigeki's effect when sent to the graveyard, and by using Absolute Zero as a fusion material and sending it to the graveyard, you can empty out your opponent's field for a one turn kill.

Its weakness is its lack of defense in the opponent's turn; the more it specializes in one-turn kills, the weaker its defense becomes.


Code Talker

It is a one turn kill type deck similar to HERO.

Yu-Gi-Oh! Legacy of the Duelist: Link Evolution finished upgrading just before the release of ETERNITY CODE, so it has fewer useful cards and limited development, but it is still quite strong.

First, use Lady Debug or Cynet Mining to search for Micro Coder and Special Summon Code Talker. Then, use Micro Coder's effect to search for Cynet Codec and deploy it.

Special Summon Transcode Talker, using Cynet Codec's effect to search for Code Generator, and Transcode Talker's effect to revive Code Talker.

Link Summons Code Talker Inverted using the Code Generator in your hand and the Code Talker in your field.

Add Prohibit Snake or Balancer Lord or Lady Debug or Cyberse Gadget to your hand with the effect of Cynet Codec, and Special Summon them with the effect of Code Talker Inverted.

Code Talker Inverted
AttributeLIGHT
Link2
Monster TypeCyberse
Card Type Link/Effect
ATK1300
DEF-
Card Text
2 Cyberse monsters
If this card is Link Summoned: You can Special Summon 1 Cyberse monster from your hand to your zone this card points to. You can only use this effect of "Code Talker Inverted" once per turn.

Code Generator's graveyard effect sends Mathmech Multiplication, Dotscaper, etc. to the graveyard.

Link Summons Excode Talker, and adds Clock Wyvern or Link Infra-Flier to your hand with the effect of Cynet Codec.

From here, you can Special Summon Shootingcode Talker,Link Disciple、Mekk-Knight Crusadia Avramax,Update Jammer,Firewall eXceed Dragon,Mathmech Billionblade Nayuta,Degrade Buster, etc., and try to settle things within this turn.

This deck can also be forced through with Cynet Optimization or Prohibit Snake.

Cynet Optimization
EffectContinuous Spell
Card Text
If your "Code Talker" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Cyberse monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You can only use this effect of "Cynet Optimization" once per turn.

Its weakness is precision. It looks complicated, but the movement is simple and straightforward: Code Talker -> Transcode -> Code Talker Revive -> Code Talker and something else to connect to "Code Talker Inverted", but it stops if there is interference.

For example, there is a true story of an unfunny joke where an opponent used Ash Blossom & Joyous Spring and lost because his combo stopped. lol


At the end.

That's all I wrote about The best Legacy of Duelist Link Evolution deck 5.

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